Released: April 14, 2017
Platform: Unity (Windows, Mac, Linux)
“…An adorable way to kill 20 minutes.” – Mildred Rodriguez, GamerStyle (translated from Spanish)
A “spiritual” successor to Spider the Fox, Catty Shack started as a birthday present for a friend and turned into a fun, short romp through a hand-drawn world. Taking the role of a not-very-spooky ghost that owns a cat shelter, the player is tasked with meeting the cats’ ridiculous demands to convince them to return home.
The ghostly character was drawn (haha) from an illustration project I started last year, in the style of Edward Gorey. You can see the ghost’s inception starting on my Instagram here.
The gameplay was largely inspired by Spider the Fox, but the visual style drew inspiration mainly from @Dom2D and Hollow Knight (an excellent developer and game, respectively, both of which you should check out).
Ready to give it a try? As always, let me know what you think in the comments or on Twitter!